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Devlog
Submission to 7DRL Challenge 2023
Grift & Grind
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Devlog
Day 4 and 5 - Not tracking to requirements
March 10, 2023
by
voxelate
Writing a devlog is punishing. Putting down in writing the tragedies and absurdities and impulsive detours. That's why I'm only now writing about nearly three days ago. Day 4 was the point when the ga...
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Day 2 and 3 - Take all the donuts
March 07, 2023
by
voxelate
1
We had a good plan. Something like: get as quickly as possible to a playable state, so that we could test the core game loop, make drastic decisions, and work on balance and content (we need lots). We...
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Day 2 and 3 - Progress at the Expense of Progress
March 07, 2023
by
Seilburg
2
#7DRL, #7DRL23, #Godot, #Roguelike, #Devlog, #Horror
This devlog is so late that it might as well be redundant. But that's a good thing. A late devlog means that I've been much more productive than I hoped. This was the case for Day 2. Despite the fact...
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Day 1 - Unpaid afterhours
March 06, 2023
by
voxelate
2
The plan: A menial day job simulator where you pursue rogueish metagoals while trying not to get fired. Or should I say villainous metagoals? At the end of an exhausting day I finally downloaded and l...
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Day 1 - Alarm clock goes Bzzzt
March 05, 2023
by
Seilburg
2
#7DRL, #7DRL23, #Godot, #Roguelike, #Devlog, #Horror
We're back. The title of this post inspires an existential dread in many - which is a key theme in our horror-infused entry this year. I don't want to say too much about the game at the moment, but I'...
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