Day 3 - Seil 1.MS2020
04/03/2020
Intrigue. Passion. Anger. Betrayal. Laughter. Tears.
The
kind of story that one finds only in Homer -- or my life. A stupendous
amount of code was written today, only for much of it to be deleted in a fit of rage,
and a significantly more elegant and easier solution to be found
immediately following.
Well-meaning lies I told yesterday about what I was going to do today:
• gameplay. But almost!
Things wot I did do:
• behold! Interaction between the player and objects found in the world (this was the cause of most of my anger today).
• powernap.
• much drinking of coffee.
• working on my fire mixtape.
• some gra
!!!RANDOM NPC VISUALS
THIRTY HEADS
THIRTY BODIES
THIRTY ARMS
THIRTY LEGS
PROBABLY TEN OUTFITS
THAT'S 10 * 30^4 POSSIBLE COMBINATIONS LETS SEE IF WE CAN GET IT HIGHER!!!
phics.
• made the camera more fancy.
• general refactoring of clunky code.
Things wot I say I'll do tomorrow:
• more of the mixtape.
• item generation.
• some movement towards combat.
Peace.
Get Slumber
Slumber
A (slightly) esoteric seven-day roguelite
More posts
- Day 7.5: 1.5DRLMar 08, 2020
- Day 6 - It's almost time.Mar 07, 2020
- Day 6 - Bugs and other crittersMar 07, 2020
- Day 5 - What use is panicMar 06, 2020
- Day 5 - Mismanagement secretsMar 06, 2020
- Day 4 - One of these things is not like the other.Mar 05, 2020
- Day 4 - This is fine.Mar 05, 2020
- Day 3 - Rocks, pits and soilMar 04, 2020
- Day 2 - Progressing at 0.5 frames per secondMar 03, 2020
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