Day 6 - It's almost time.
Slumber » Devlog
07/03/2020
Not long left. Time for the crunch to begin.
Stuff done today:
• building placement interface was added. Turns out Godot has an error console. Turns out it's really obvious, too. Shame on me; much time could have been saved if I had seen it!
• made some extra tiles, and other assets.
• the music is nearing completion!
Still to do:
FINISH adding combat. Ahem.
All the other stuff needed to make this an actual game.
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Slumber
A (slightly) esoteric seven-day roguelite
More posts
- Day 7.5: 1.5DRLMar 08, 2020
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- Day 5 - What use is panicMar 06, 2020
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- Day 4 - One of these things is not like the other.Mar 05, 2020
- Day 4 - This is fine.Mar 05, 2020
- Day 3 - Rocks, pits and soilMar 04, 2020
- Day 3 - Seil 1.MS2020Mar 04, 2020
- Day 2 - Progressing at 0.5 frames per secondMar 03, 2020
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